Elite Dangerous 024 Col 285 Sector WL-L c8-40
Mitchell Nutrition Biome - Verne Mining Exploration - Locke Enterprise
Miyazaki Botanical Farm - Zelazny Terminal - Hidalgo Excavation Site
Luna Nutrition Enterprise
The Grand Tour, PAGE 24
NOTE: All 138 facilities built in this system are listed (and shown) in order of distance from the sun. At least, according to the in-game architect’s view. There's a total of slightly over 18 hours of video, so the video, and the descriptions, are broken into smaller portions across multiple posts.
Some descriptions were written by myself, some with the help of AI. I've personally edited all of them, so if you must blame someone, blame me. :^)
10G Surface 00
Mitchell Nutrition Biome (Was Gallo)
Agriculture Settlement Medium (Annona)
DOCK: Small
David Mitchell (born 1969) is a critically acclaimed British author known for his ambitious, genre-bending novels that frequently incorporate science fiction, fantasy, and history. Known for the complexity of his work, Mitchell has become one of the most respected literary voices of the 21st century.
He achieved international breakthrough success with Cloud Atlas (2004), a sprawling novel spanning six different time periods — from the 19th century to a distant post-apocalyptic future. The book features dystopian sci-fi elements, cloning, corporate tyranny, and reincarnation themes. Later it was adapted into a major motion picture by the Wachowski brothers.
Other notable works include The Bone Clocks (2014), which blends literary fiction with fantasy and science fiction across decades, and Slade House (2015), a chilling supernatural tale.
Though often categorized as literary fiction, his frequent use of science fiction and speculative elements has earned him a strong following among genre readers. His ability to transform between multiple contextual styles makes him an influential figure in contemporary literature.
10G Surface 01
Verne Mining Exploration
Mining Settlement Medium (Mantus)
DOCK: Medium
See Verne Outpost, 10D Surface 00, for the full description (1 of 4 different facilities named after Verne.)
10Ga Orbital 00
Locke Enterprise
Space Farm (Demeter)
DOCK: NONE
George Locke (1936–2019) was a British science fiction author, antiquarian bookseller, and noted bibliographer who made significant contributions to the preservation and study of the genre. A passionate collector and dealer of rare science fiction and fantasy books, Locke was highly respected in the collector community for his deep knowledge and meticulous scholarship.
As an author, he published a number of thoughtful science fiction stories beginning in the 1950s, with his first professional sale being the short story “The Human Seed” in Authentic Science Fiction. His fiction often explored psychological and philosophical themes with an introspective style. He is perhaps best remembered today for his important bibliographical work, including A Spectrum of Fantasy and other reference books that helped document and catalog early science fiction/fantasy publications.
Locke’s dual role as both a creator and preserver of science fiction made him a bridge between the genre’s past and its dedicated fans. His lifelong dedication to hunting down obscure titles, preserving literary history, and supporting the science fiction community earned him quiet but lasting respect among collectors, historians, and fellow writers.
A Personal Memory Regarding “Locke” Circa 1989, and why I actually chose this name:
Back in the days of the Amiga, I used a compiled basic called “Blitz Basic.” By the standard of the times, this was amazing software. Using Blitz Basic, I wrote a game. It took nearly a year, and the dot matrix program printout was 70 pages long. It was called “Sword of the Warlock.”
It was inspired by “The Bard’s Tale,” though not nearly as professional. I had fun programming it, and playing it. Released it as shareware. You could play the entire game, and save your progress, but the ‘catch’ was a 30 minute live timer. If time ran out, the game shut down. If you saved before time ran out, you could load your saved file and continue the game. It was possible to completely defeat the game this way, and I received some very nice letters (mostly from college kids binging on weekends) telling me how much fun they had.
Of course, if they bought the game, they got a fully unlocked game with no time limits. My point of pride was what seemed like a fantastic innovation to me at the time… A "Power" component to the spells.
For instance, the game had teleport blocks in some zones. But if you had enough power, and funneled enough of that power into your teleportation spell, you could overpower the block and teleport in spite of being blocked.
Also, you could create weapons. Create your weapon, add up to three spells (any spell that you already knew how to cast), and set how much power each spell had. When you cast magic with that weapon, it cast every spell you had imbued in it, using the amount of power you dedicated to each of those spells, with every use. And it didn’t use up the power, that amount of power was permanently embedded into each spell. The catch was… you permanently lost that many spell-points when creating the weapon.
No limit, other than your personal spell reservoir. If you spent a month leveling up your magic power, you could use every bit of that in making your weapon. Leaving you personally powerless, but with an amazing weapon. Given time, you could gain more levels and replace that power, but it was a balance, and you got to choose exactly how to use what power you earned.
I never sold a lot, but sold a few throughout the world; America, England, Germany, Japan… but the best part was the letters from people telling me how much fun they had playing it.
And here’s where “Locke Enterprise” is my own personal tribute to the joy I received from that game. When I playtested, “Locke” was always, and I mean always, my character name. A not-so-clever wordplay, from “Sword of the WarLOCK”, to “LOCKE.” For many years after, every game I played, “Locke” was my name.
10Ga Surface 00
Miyazaki Botanical Farm
Agriculture Settlement Medium (Picumnus)
DOCK: Small
Hayao Miyazaki (born 1941) is a legendary Japanese animator, filmmaker, and co-founder of Studio Ghibli. Widely regarded as one of the greatest animated filmmakers in history, Miyazaki is renowned for his visually breathtaking films that blend fantasy, environmental themes, anti-war sentiment, with a deeply human perspective.
After beginning his career in the 1960s as an animator, Miyazaki rose to international acclaim with classics such as Nausicaä of the Valley of the Wind (1984), My Neighbor Totoro (1988), Princess Mononoke (1997), and Spirited Away (2001) — the latter becoming the first animated film to win the Academy Award for Best Animated Feature.
One of his most beloved and heartfelt films is Kiki’s Delivery Service (1989). The story follows a young witch named Kiki who, following tradition, leaves home at age 13 to live independently for a year. She settles in a charming seaside town and starts a delivery service using her broomstick. The film beautifully captures the joys, loneliness, self-doubt, and personal growth that come with becoming independent — all told with Miyazaki’s signature warmth and gentle humor. Many viewers consider it one of his most relatable and comforting works.
The English-language dub of Kiki’s Delivery Service is widely praised as one of the best anime dubs ever produced. The cast, led by Kirsten Dunst as Kiki, is exceptional and considered equal to the original Japanese version in tone and emotion. Particularly memorable is the late Phil Hartman as Gigi (Jiji), Kiki’s sarcastic black cat, whose dry wit and perfect comic timing made the character iconic for English-speaking audiences. The English version also features a new opening and ending theme song that many fans feel matches the spirit and quality of the original Japanese songs.
Other major works include The Wind Rises (2013) and the acclaimed The Boy and the Heron (2023), which won the Academy Award for Best Animated Feature.
Miyazaki has announced his retirement multiple times, only to return with new masterpieces. His influence on animation, storytelling, and visual arts is immeasurable. Miyazaki’s ability to create films that appeal to both children and adults while maintaining artistic integrity has made him a beloved figure worldwide.
10H Orbital 00
Zelazny Terminal
Commercial outpost (Plutus)
DOCK: Medium
Roger Zelazny (1937–1995) was an American science fiction and fantasy author widely regarded as one of the most brilliant voices in the genre. Known for his lyrical prose, mythological allusions, and complex, often morally ambiguous characters, Zelazny won six Hugo Awards and three Nebula Awards during his career.
He first gained major recognition in the 1960s with his groundbreaking short stories and novellas. His most famous work is the Chronicles of Amber series, which began with Nine Princes in Amber (1970). In this landmark fantasy series, a man named Corwin wakes up with amnesia in a hospital on Earth, only to discover he is actually a prince of Amber — the one true reality from which all other worlds (including our own) are mere shadows. The series is celebrated for its intricate politics, intrigue, depth, and blending of fantasy, science fiction, and mythology.
Zelazny also produced some of the most acclaimed short fiction in the genre. Two standout stories frequently praised are:
• "The Last Defender of Camelot" (1979), a powerful and moving tale that reimagines the Arthurian legend with Lancelot still alive in the modern world, guarding the remnants of Camelot’s dream.
• "Unicorn Variations" (1981), a clever, witty, and deeply satisfying story mixing time travel, chess, and unicorns in a small town facing the end of existence.
His other major novels include the Hugo-winning Lord of Light (1967), which masterfully blends Hindu mythology with science fiction, and This Immortal (1966). Zelazny had a rare ability to combine literary sophistication with gripping storytelling, creating works that feel mythic yet still human.
Though he passed away in 1995, Roger Zelazny’s influence on fantasy and science fiction remains profound. His Amber series and masterful short fiction continue to inspire new generations of writers and readers alike.
10H Surface 00
Hidalgo Excavation Site
Mining Settlement Medium (Mantus)
DOCK: Medium
Hidalgo is a fictional nation in the pulp adventure stories of Doc Savage, one of the greatest heroes of American pulp fiction. Created by Lester Dent (writing under the house name Kenneth Robeson), Doc Savage — known as “The Man of Bronze” — was a nearly superhuman adventurer, scientist, doctor and crime-fighter whose adventures thrilled readers from 1933 to 1949 and beyond.
In the Doc Savage canon, the remote South American country of Hidalgo holds special significance. Deep in the mountains of Hidalgo lies a vast, hidden gold mine worked by the descendants of an ancient Inca civilization. This incredible wealth was discovered by Doc Savage’s father and later inherited by Doc himself. Rather than using the fortune for personal luxury, Doc channeled the resources of the Hidalgo Trading Company (his secret financial arm) to fund his global war against evil.
The Hidalgo gold allowed Doc Savage to operate with near-unlimited resources while maintaining complete independence — a key element that made him one of the most formidable forces for justice in pulp literature. The hidden valley in Hidalgo, with its advanced but isolated Inca descendants, became one of the most memorable locations in the entire series.
While most Doc Savage adventures were written by Lester Dent, later authorized works by Philip José Farmer expanded the mythos. Farmer’s novel Doc Savage: His Apocalyptic Life famously reimagined Doc’s world. Farmer’s “Loki” story and the adventure involving the discovery of King Kong’s island are among the more imaginative later additions to the Doc Savage universe.
For many readers who grew up with the Doc Savage paperbacks in the 1960s and 1970s, “Hidalgo” became a symbol of hidden wonder, vast resources used for good, and larger-than-life pulp adventure.
NOTE: I wish this could have included more about Doc, his 5 aides, and cousin Patricia Savage, but I’m trying to keep these bios at least somewhat on point.
10H Surface 01
Luna Nutrition Enterprise
Agriculture Settlement Medium (Annona)
DOCK: Small
6. More Luna
See Luna Market, 07A Surface 03, for the full description.
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