I’ve heard so much about the difficulty of Colonizing, it was intimidating. Having been unable to play for several years (thanks to Long-term Covid issues), I’m back but what used to be easy is a struggle now. On the other hand, immediately after Covid it was impossible, so the fact that I’m back in any way at all is a triumph, and makes me happy.
Read everything I could find, talked to Grok for days. Fitted out a Corsair for system-hunting, and a Cutter for hauling. Worried about the time limit but wanted a space station. It’s a memorial to my Mom-in-law, Georgette. Went for a Coriolis. Figured it was doable solo, and it’s the classic station. Goes all the way back to 1984.
Found a decent system, claimed it late one night. Screenshot the requirements list, printed it out. Used Inara to search for Commodities. The actual work was easy. Find the stuff, haul it back. Go get more. Do it a lot. Hours at a time.
I’m still thrilled at being back in Elite… never felt like a grind. No game has ever given such an honest-to-God feeling of Solitude as Elite Dangerous.
There was the occasional pirate. The glitch that blew up my ship because the entire system was overheated… (you tell me. That’s how it seemed, but maybe I misunderstood something.)
On the plus side, getting killed revived me in the station that denied me entry just minutes before. And it had a commodity I needed. Leaving was a pain, the station itself was glitched and there were struts going straight through the middle of the station. Getting out made me feel like a rat in a maze. Exiting the station, overheating almost got me again. Tried to jump, and watched the countdown race for life against the heat gauge.
I lived to tell the tale, but it was close.
There are symbols to tell you which commodities you need on the Market screen. Hover over it, and a window tells you how many you need. There was remarkably little to track manually. Just had to show up every day and jump back and forth.
________________________________________________________________________________ NOTE: A few days later, I started building a Relay Station, and that handy commodity tracking that helped so much the first time, is no longer present. I'm wondering, does it only show up on your first build in a system? Why in the world would it not be there to help every time you build something? ________________________________________________________________________________
Monique and I work from home. Because she really liked the idea of putting a memorial station permanently in the game, she let me slack on the job. Averaged roughly 8 hours per day on Elite for 4 days. With Inara’s help, I found one station a single jump away that got the job 94% done. Found another system with two stations that covered almost everything else. Dead easy. Job done.
We now have a station permanently in-game named "Georgie Girl."
If you’re hesitating because of the initial time limit… jump in. The only tool you need is Inara, everything else is built into the game. Just be ready to play space trucker for hours and days on end. Maybe don’t go for a Tier 3 if you’re time limited. But a Tier 1 or 2 is more than doable, if you don’t mind making hundreds of trips back and forth.
Finding a system was far harder. I worried about losing a decent one because I waited for a better one. In the end, the one I chose isn’t perfect, but has lots of room to grow.|
It’s also 150 light years from my home base. Pretty close to several engineers, and not far from Shinrarta Dezhra. I'm happy.
Frontier dropped Trailblazers 3 today, which is exciting. And they announced the Panther Clipper today… now I’m stoked. Can’t wait for that big hauler!